I have also found other questions wanting to do exactly the opposite of what I want to do, but I couldn't determine from those questions how to reverse it. (Verified working in macOS Big Sur, Unity 2021.1.17) Stupid easy way to force mouse cursor position to center of game window in editor only from code: using UnityEngine. ![]() This is the system that uses Canvases and Rect Transforms and is distinct from the UI Toolkit package. Now you can set Cursor.lockState and/or Cursor.visibility in Start () and call either of the following below to force the mouse to behave. I found out how to list all the keys associated with by way of an article on OMG! Ubuntu!, and got this list: gsettings list-keys none of these look very promising. This part of the tutorial will be covering how to detect mouse clicks in the UGUI system. Currently, terminal opens new windows when I click the Launcher icon, but Chrome and Nautilus do not. My workflow tends to involve numerous windows for programs such as terminal and Chrome. I realize middle-clicking on a Launcher icon opens a new instance, but my mouse doesn't have a good middle-click option (clicking the scrollwheel works for this, but it's cumbersome).
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